Inclusive Designer | UX Strategist | User Researcher | Speaker
Latest Work
Gaming Accessibility Award 2023 - Winner
In September 2023, my work for the assist controller (split controls across two controllers) and menu haptics was pushed to production. The purpose of the haptics feature allows gamers with disabilities to perceive information in an alternative mode while navigating our user interface by utilizing vibrations in the DualSenese controller. The assist control feature allows gamers to play simultaneously together as one player which is especially important to keep gamers with disabilities in control of their games, without having to hand over a controller device for an assistant to complete a level. Now, they can truly participate throughout the entire gaming experience.
These two projects were initially developed from internal hack-a-thon projects, then run through extensive user research testing with gamers with disbailities to create these innovative features.
Research + Design Projects
Creating the first mobile-friendly ice cream cakes page in the industry
Designing a nutrition calculator to allow health conscious customers to discover meal options that work for them.
Accessibility
Create awareness and empathy for people with disabilities by touring a local organization that focuses in accessibility.
My favorite resources for better understanding accessibility and inclusive design
Design Process
Here is my minimalist approach when strapped for time and money.
No design is ever perfect and no person is perfect, so why do some people believe their designs can't be improved?
UX Management
UX Around the Web
Some help on deciding which metrics to use to track your UX performance by Pamela Pavliscak
The basis for how you should be organizing the structure of your website by Kara Pernice.
Learn how to implement accessibility without scaring everyone.